Happy to share some technical details for anyone curious:
I wrote a custom solver to validate each puzzle and estimate difficulty.
It works by applying deterministic constraints until the board reaches a stable state.
If anyone is interested, I can share the logic flow or even open-source the validator.
Also curious: does anyone here have experience balancing handcrafted puzzle difficulty at scale?
Happy to share some technical details for anyone curious:
I wrote a custom solver to validate each puzzle and estimate difficulty. It works by applying deterministic constraints until the board reaches a stable state. If anyone is interested, I can share the logic flow or even open-source the validator.
Also curious: does anyone here have experience balancing handcrafted puzzle difficulty at scale?