3 points | by robin_reala 8 hours ago
1 comments
Feels like there’s an unexplored overlap here between audio games and systems thinking — once visuals are gone, you’re forced to model the world more rigorously. That pressure seems like it could make better games, not just more inclusive ones.
Feels like there’s an unexplored overlap here between audio games and systems thinking — once visuals are gone, you’re forced to model the world more rigorously. That pressure seems like it could make better games, not just more inclusive ones.