Python is such a weird language. Lazy imports are a bandaid for AI code base monstrosities with 1000 imports (1% of which are probably Shai Hulud now).
And now even type imports are apparently so slow that you have to disable them if unused during the normal untyped execution.
If Instagram or others wants a professional language, they should switch to Go or PHP instead of shoehorning strange features into a language that wasn't built for their use cases.
I think this is just a natural consequence of an easy-to-use package system. The exact same story as with node. If you don't want lots of imports, don't make it so damn easy to pile them into projects. I'm frankly surprised we still see so few supply chain attacks, even though they picked up their cadence dramatically.
Lazy imports have been a requested feature long before AI coding tools came along. Other languages support the same thing via differing mechanisms.
Also, as with other languages, this isn't a feature to increase speed; we can use lazy imports to write cross-platform code without needing C-like #ifdefs.
I was so into Python for 10 years, was enjoyable to work in. But have deleted 100k+ lines this year already moving them to faster languages in a post AI codebot world. Mostly moving to go these days.
This is straightforward in the first instance, but how do you see maintenance of those projects going forward - especially adding more complex features ?
I can see one way forward being to prototype them in python and convert.
the funny thing is that everyone, including myself, posited that python would be the winner of the ai coding wars, because of how much training data there is for it. My experience has been the opposite.
The tons of python code would be great training data if there was any consistency across the ecosystem. Yet every project I've touched required me to learn it's unique style.
Then I'd imagine they practically poisoned half the training set because python2 is subtly different.
The versioning issue I've seen across libraries that version change in many languages.
I don't tend to hit Python 2 issues using LLMs with it, but I do hit library things (e.g. Pydantic likes to make changes between libraries - or loads of the libraries used a lot by AI companies).
From this example:
Do we finally have "lazy imports" in Python? I think I missed this change. Is this also something from Python 3.15 or earlier?Python is such a weird language. Lazy imports are a bandaid for AI code base monstrosities with 1000 imports (1% of which are probably Shai Hulud now).
And now even type imports are apparently so slow that you have to disable them if unused during the normal untyped execution.
If Instagram or others wants a professional language, they should switch to Go or PHP instead of shoehorning strange features into a language that wasn't built for their use cases.
> Python is such a weird language. Lazy imports are a bandaid for AI code base monstrosities with 1000 imports
Just because you don’t like a feature doesn’t mean it’s because of AI and bad code.
I think this is just a natural consequence of an easy-to-use package system. The exact same story as with node. If you don't want lots of imports, don't make it so damn easy to pile them into projects. I'm frankly surprised we still see so few supply chain attacks, even though they picked up their cadence dramatically.
Lazy imports have been a requested feature long before AI coding tools came along. Other languages support the same thing via differing mechanisms.
Also, as with other languages, this isn't a feature to increase speed; we can use lazy imports to write cross-platform code without needing C-like #ifdefs.
Yes, 3.15+
I was so into Python for 10 years, was enjoyable to work in. But have deleted 100k+ lines this year already moving them to faster languages in a post AI codebot world. Mostly moving to go these days.
This is straightforward in the first instance, but how do you see maintenance of those projects going forward - especially adding more complex features ?
I can see one way forward being to prototype them in python and convert.
i don’t really see it this way. the value of a token in Python is much higher than it is in lower-level language
Thats very intersting, If I may ask was it from professional projects or personal projects?
Same, I’m not sure how Python survives this outside of machine learning.
All of our services we were our are significantly faster and more reliable. We used Rust, it wasn’t hard to do
the funny thing is that everyone, including myself, posited that python would be the winner of the ai coding wars, because of how much training data there is for it. My experience has been the opposite.
The tons of python code would be great training data if there was any consistency across the ecosystem. Yet every project I've touched required me to learn it's unique style. Then I'd imagine they practically poisoned half the training set because python2 is subtly different.
a lot of the training data is either for python 2 or just generally very low quality
The quality issue doesn't seem unique to Python.
The versioning issue I've seen across libraries that version change in many languages.
I don't tend to hit Python 2 issues using LLMs with it, but I do hit library things (e.g. Pydantic likes to make changes between libraries - or loads of the libraries used a lot by AI companies).
You can test on the device directly, without needing to recompile to try something.
Go is terrible for scientific/ML work though, the libraries just aren't there. The wrapping C API story is weak too even with LLMs to assist.
Try and write a signal processing thing with filters, windowing, overlap, etc. - there's no easy way to do it at all with the libraries that exist.
I think the purpose of go is to write CRUD. Stray from that and you're on your own.