This is genuinely very useful. In rust all you have is egui which is amazing but no proper ergonomic setup. Floem is a serious contender here but you went with a different approach. Watching this closely because I have some requirement where I need same codebase to work in desktop without electron and on wasm single binary single canvas.
How is your system different from floem? Are you doing pure immediate mode or retained mode partially? What are you using for 2d? Is this portable between webgl and webgpu? Do you need help? I am happy to drive this along if this is useful.
This is genuinely very useful. In rust all you have is egui which is amazing but no proper ergonomic setup. Floem is a serious contender here but you went with a different approach. Watching this closely because I have some requirement where I need same codebase to work in desktop without electron and on wasm single binary single canvas.
How is your system different from floem? Are you doing pure immediate mode or retained mode partially? What are you using for 2d? Is this portable between webgl and webgpu? Do you need help? I am happy to drive this along if this is useful.