Thanks for the frankly sharing of the journey, being in the same boat, after two years of not-worth-to-mention revenue from appstore, it seems start to get on track a bit now
I think I am not the lucky one to get overnight success and like in the post get the lucky time on iOS 15 release
Being writing a long article to record my indie app developper journey, Hope I can read in calm of it one decade later
If you have the balls to create and release something, you’re a legend. Don’t be a corporate NPC trying to look like the smartest person in the meeting and optimizing some stupid KPI for your next promotion packet. Life’s far too short. Save me the cliche rebuttals too, I’ve already heard them.
I had the fortune and grit to build and release something on my own. It took years and a lot of pain. Then came the pain of supporting it in production. I generally regret putting myself through this and I do look back. I do think it is worth trying something, but you need to be careful what exactly you are building. Too many times I got lost in details or spent way too much time on things that were not worth it. Also, giving up sooner when you see it doesn't work can be a good thing.
Thanks for the frankly sharing of the journey, being in the same boat, after two years of not-worth-to-mention revenue from appstore, it seems start to get on track a bit now
I think I am not the lucky one to get overnight success and like in the post get the lucky time on iOS 15 release
Being writing a long article to record my indie app developper journey, Hope I can read in calm of it one decade later
If you have the balls to create and release something, you’re a legend. Don’t be a corporate NPC trying to look like the smartest person in the meeting and optimizing some stupid KPI for your next promotion packet. Life’s far too short. Save me the cliche rebuttals too, I’ve already heard them.
>NPC
>mog
Touch grass
"surfing is not a sport, it's a way of life"
Agreed friend
Also, "it takes five years to become an overnight success" is a fantastic line.
Great read
If you’re fortunate to have the chance, do it and don’t look back.
I had the fortune and grit to build and release something on my own. It took years and a lot of pain. Then came the pain of supporting it in production. I generally regret putting myself through this and I do look back. I do think it is worth trying something, but you need to be careful what exactly you are building. Too many times I got lost in details or spent way too much time on things that were not worth it. Also, giving up sooner when you see it doesn't work can be a good thing.