The pong demo is giving "Point to Jev" before it's even reached my paddle on mobile. I also don't really understand the frontpage model-speed comparison: it looks like you're slowing the ball down to compensate for the models' decision-making speeds? If so I think a more effective metric would be N-x, e.g. we slowed this game down 8-x (compared to Jev's game) for e.g. Sol to stay competitive. Or, just watching them fail would be cool too, though I know it's just a simulation and no real inference is being ran (except for Jev, maybe).
The pong demo is giving "Point to Jev" before it's even reached my paddle on mobile. I also don't really understand the frontpage model-speed comparison: it looks like you're slowing the ball down to compensate for the models' decision-making speeds? If so I think a more effective metric would be N-x, e.g. we slowed this game down 8-x (compared to Jev's game) for e.g. Sol to stay competitive. Or, just watching them fail would be cool too, though I know it's just a simulation and no real inference is being ran (except for Jev, maybe).
The game is broken for me. The ball just sits in the middle.
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