Interesting that this is on front page. I thought HOMM is quite niche right now. I'm still spending some time on HOMM3 and recently created mcp for Claude Code (with opus 5.5) to play it - you can look at short playthrough here:
https://www.youtube.com/live/uU-vvTOZFQY
It is not good at it! And very slow! I tried to improve, teach strategies, write some analysis scripts, etc. Did not help much.
I see a lot of people doing recreations of games (or simply new ones) but I've noticed that there's just some ick-factor (hard to explain), in addition to performance issues, and just plain old bugs.
It's amazing what can be built using vibe-coding, but it still feels far away from actually being able to create proper games with soul.
I'm not sure if meant to ask if this project is an ai-recreation. I just wanted to say that the fheroes2 project is much older than that. I was playing with it during covid (if I remember right).
I suppose it's possible that they have changed development practices recently, but I think you can probably enjoy it without guilt if that worries you!
VCMI is also available for Android. Mod support. New factions. Not that the depth or homm3 leaves anything to be desired, but it's really fun nonetheless to try new stuff :)
I also loved 3, "Songs of Conquest" has been an enjoyable spiritual successor for me recently even if the base game is quite limited on factions and a number of mechanics differ. I'm also keeping an eye on "Heroes of Might and Magic: Olden Era" when it eventually releases.
Interesting that this is on front page. I thought HOMM is quite niche right now. I'm still spending some time on HOMM3 and recently created mcp for Claude Code (with opus 5.5) to play it - you can look at short playthrough here: https://www.youtube.com/live/uU-vvTOZFQY
It is not good at it! And very slow! I tried to improve, teach strategies, write some analysis scripts, etc. Did not help much.
I see a lot of people doing recreations of games (or simply new ones) but I've noticed that there's just some ick-factor (hard to explain), in addition to performance issues, and just plain old bugs.
It's amazing what can be built using vibe-coding, but it still feels far away from actually being able to create proper games with soul.
Or am I wrong?
I'm not sure if meant to ask if this project is an ai-recreation. I just wanted to say that the fheroes2 project is much older than that. I was playing with it during covid (if I remember right).
I suppose it's possible that they have changed development practices recently, but I think you can probably enjoy it without guilt if that worries you!
There’s not one but two major HOMM games in late development right now.
I think HOMM2/3 is pretty well known to mid thirties.
The best games when you were around 10-12 years old.
Oh, I loved HOMAM 3 - and this made me google a bit and there is also an engine for it for Linux: https://github.com/vcmi/vcmi
VCMI is also available for Android. Mod support. New factions. Not that the depth or homm3 leaves anything to be desired, but it's really fun nonetheless to try new stuff :)
I also loved 3, "Songs of Conquest" has been an enjoyable spiritual successor for me recently even if the base game is quite limited on factions and a number of mechanics differ. I'm also keeping an eye on "Heroes of Might and Magic: Olden Era" when it eventually releases.
For HOMAM3 there’s also the amazing HotA: https://h3hota.com/en/documentation
Not quite HOMAM2 but.
I have such fond memories of HOMAM3 and playing it in hot seat mode as a kid.
Interestingly the game is still massively popular in ex-Warsaw Pact countries. Although I think it’s having a resurgence in the US too.
The added features look like a comprehensive back port of Heroes 3.
Thank you (edit: and/or devs) for doing this! HOMM2 was amazing
I wish someone would create new faction.
how can i play multiplayer online?